Lines Matching defs:ct
85 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { in getExistingState() local
125 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { in init() local
129 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in init() local
135 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) { in init() local
145 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { in getGLSLInputString() local
169 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { in appendAttributes() local
197 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { in appendTextures() local
279 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in appendUserConstants() local
483 for (uint32_t ct=0; ct < numTexturesToBind; ct++) { in setupTextures() local
528 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in setupUserConstants() local
581 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { in initAttribAndUniformArray() local
587 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { in initAttribAndUniformArray() local
608 for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) { in initAddUserElement() local