Lines Matching refs:stateSet

1693 bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const {  in usingRelativeZ()
1694 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ()
1700 LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers) { in makeTraversalList() argument
1701 LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid, in makeTraversalList()
1703 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList()
1712 LayerVector traverse(stateSet); in makeTraversalList()
1721 if (child->usingRelativeZ(stateSet)) { in makeTraversalList()
1733 void Layer::traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor) { in traverseInZOrder() argument
1741 const LayerVector list = makeTraversalList(stateSet, &skipRelativeZUsers); in traverseInZOrder()
1746 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1750 if (relative->getZ(stateSet) >= 0) { in traverseInZOrder()
1753 relative->traverseInZOrder(stateSet, visitor); in traverseInZOrder()
1760 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1763 relative->traverseInZOrder(stateSet, visitor); in traverseInZOrder()
1770 void Layer::traverseInReverseZOrder(LayerVector::StateSet stateSet, in traverseInReverseZOrder() argument
1774 LayerVector list = makeTraversalList(stateSet, &skipRelativeZUsers); in traverseInReverseZOrder()
1780 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
1784 if (relative->getZ(stateSet) < 0) { in traverseInReverseZOrder()
1787 relative->traverseInReverseZOrder(stateSet, visitor); in traverseInReverseZOrder()
1793 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
1797 relative->traverseInReverseZOrder(stateSet, visitor); in traverseInReverseZOrder()
1810 LayerVector Layer::makeChildrenTraversalList(LayerVector::StateSet stateSet, in makeChildrenTraversalList() argument
1812 LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid, in makeChildrenTraversalList()
1814 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList()
1818 LayerVector traverse(stateSet); in makeChildrenTraversalList()
1844 LayerVector::StateSet stateSet, in traverseChildrenInZOrderInner() argument
1846 const LayerVector list = makeChildrenTraversalList(stateSet, layersInTree); in traverseChildrenInZOrderInner()
1851 if (relative->getZ(stateSet) >= 0) { in traverseChildrenInZOrderInner()
1854 relative->traverseChildrenInZOrderInner(layersInTree, stateSet, visitor); in traverseChildrenInZOrderInner()
1860 relative->traverseChildrenInZOrderInner(layersInTree, stateSet, visitor); in traverseChildrenInZOrderInner()
1864 std::vector<Layer*> Layer::getLayersInTree(LayerVector::StateSet stateSet) { in getLayersInTree() argument
1865 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in getLayersInTree()
1871 std::vector<Layer*> childLayers = child->getLayersInTree(stateSet); in getLayersInTree()
1878 void Layer::traverseChildrenInZOrder(LayerVector::StateSet stateSet, in traverseChildrenInZOrder() argument
1880 std::vector<Layer*> layersInTree = getLayersInTree(stateSet); in traverseChildrenInZOrder()
1882 traverseChildrenInZOrderInner(layersInTree, stateSet, visitor); in traverseChildrenInZOrder()
2096 void Layer::writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet, in writeToProtoCommonState() argument
2098 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in writeToProtoCommonState()