Lines Matching refs:mCurrentTextureBuffer
169 : mCurrentTextureBuffer->getBuffer(); in setReleaseFence()
226 (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr) in updateAndReleaseLocked()
227 ? mCurrentTextureBuffer->getBuffer()->handle in updateAndReleaseLocked()
245 releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer()); in updateAndReleaseLocked()
254 pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer(); in updateAndReleaseLocked()
261 mCurrentTextureBuffer = nextTextureBuffer; in updateAndReleaseLocked()
294 if (needsRecompute && mCurrentTextureBuffer == nullptr) { in setFilteringEnabled()
298 if (needsRecompute && mCurrentTextureBuffer != nullptr) { in setFilteringEnabled()
305 if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) { in computeCurrentTransformMatrixLocked()
310 mCurrentTextureBuffer == nullptr in computeCurrentTransformMatrixLocked()
312 : mCurrentTextureBuffer->getBuffer(), in computeCurrentTransformMatrixLocked()
376 return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer; in getCurrentBuffer()
485 mCurrentTextureBuffer = nullptr; in abandonLocked()