Lines Matching refs:mCurrentTexture
79 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { in BufferLayerConsumer()
163 auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture; in setReleaseFence()
225 BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, in updateAndReleaseLocked()
242 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()
245 releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer()); in updateAndReleaseLocked()
253 pendingRelease->currentTexture = mCurrentTexture; in updateAndReleaseLocked()
260 mCurrentTexture = slot; in updateAndReleaseLocked()
369 *outSlot = mCurrentTexture; in getCurrentBuffer()
422 if (slotIndex == mCurrentTexture) { in freeBufferLocked()
423 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
500 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, in dumpLocked()