Lines Matching refs:InputEventInjectionResult
36 using android::os::InputEventInjectionResult;
502 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
511 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
541 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
555 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
568 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
582 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
595 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
607 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
618 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
631 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
643 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
657 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
1143 static InputEventInjectionResult injectKey( in injectKey()
1166 static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher, in injectKeyDown()
1174 static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher, in injectKeyDownNoRepeat()
1181 static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher, in injectKeyUp()
1307 static InputEventInjectionResult injectMotionEvent( in injectMotionEvent()
1316 static InputEventInjectionResult injectMotionEvent( in injectMotionEvent()
1338 static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher, in injectMotionDown()
1344 static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher, in injectMotionUp()
1408 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1432 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1456 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1474 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1499 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1513 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1529 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1539 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1552 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1565 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1576 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1605 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1617 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1627 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1640 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1653 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1663 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
1693 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2049 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2071 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2114 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2128 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2135 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2345 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2368 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) in TEST_F()
2383 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2393 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2404 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2427 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2475 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2494 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2516 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2538 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
2795 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
2816 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
2834 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
2859 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
2879 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
2908 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3195 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3202 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3211 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3218 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)) in TEST_F()
3231 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher)) in TEST_F()
3246 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3255 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3266 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3284 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
3302 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) in TEST_F()
3414 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in testInjectedKey()
3450 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in testInjectedMotion()
3538 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3552 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3564 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3577 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3596 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event)) in TEST_F()
3843 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in tapOnWindow()
3846 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in tapOnWindow()
3863 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)); in TEST_F()
3874 InputEventInjectionResult result = in TEST_F()
3878 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); in TEST_F()
3894 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3913 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)); in TEST_F()
3928 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
3938 const InputEventInjectionResult result = in TEST_F()
3941 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); in TEST_F()
3957 const InputEventInjectionResult result = in TEST_F()
3960 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); in TEST_F()
3981 const InputEventInjectionResult result = in TEST_F()
3984 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); in TEST_F()
3990 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher)); in TEST_F()
4032 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
4035 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT)); in TEST_F()
4113 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
4158 InputEventInjectionResult result = in TEST_F()
4161 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); in TEST_F()
4193 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
4264 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in tap()
4267 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in tap()
4276 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
4287 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
4365 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
4368 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
4388 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
4400 ASSERT_EQ(InputEventInjectionResult::FAILED, in TEST_F()
4440 InputEventInjectionResult result = in TEST_F()
4443 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); in TEST_F()
4545 InputEventInjectionResult result = in TEST_F()
4549 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); in TEST_F()
4681 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4693 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4696 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) in TEST_F()
4706 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
4718 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4721 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) in TEST_F()
4728 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4731 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) in TEST_F()
4741 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
4752 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4755 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) in TEST_F()
4762 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) in TEST_F()
4765 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) in TEST_F()
4773 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) in TEST_F()
4787 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5356 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in performDrag()
5378 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in performStylusDrag()
5407 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5416 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5425 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5433 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5445 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5454 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5463 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5477 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5491 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5506 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5528 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5537 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()
5546 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, in TEST_F()