Lines Matching refs:EventEntry
171 std::shared_ptr<EventEntry> mPendingEvent GUARDED_BY(mLock);
172 std::deque<std::shared_ptr<EventEntry>> mInboundQueue GUARDED_BY(mLock);
173 std::deque<std::shared_ptr<EventEntry>> mRecentQueue GUARDED_BY(mLock);
188 bool enqueueInboundEventLocked(std::unique_ptr<EventEntry> entry) REQUIRES(mLock);
191 void dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) REQUIRES(mLock);
201 void addRecentEventLocked(std::shared_ptr<EventEntry> entry) REQUIRES(mLock);
213 std::shared_ptr<EventEntry> mNextUnblockedEvent GUARDED_BY(mLock);
262 void setInjectionResult(EventEntry& entry,
266 void incrementPendingForegroundDispatches(EventEntry& entry);
267 void decrementPendingForegroundDispatches(EventEntry& entry);
312 void releaseInboundEventLocked(std::shared_ptr<EventEntry> entry) REQUIRES(mLock);
391 void updateInteractionTokensLocked(const EventEntry& entry,
408 void dispatchEventLocked(nsecs_t currentTime, std::shared_ptr<EventEntry> entry,
495 int32_t getTargetDisplayId(const EventEntry& entry);
497 nsecs_t currentTime, const EventEntry& entry, std::vector<InputTarget>& inputTargets,
516 void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
545 bool shouldDropInput(const EventEntry& entry,
554 std::shared_ptr<EventEntry>, const InputTarget& inputTarget)
557 std::shared_ptr<EventEntry>, const InputTarget& inputTarget)
559 void enqueueDispatchEntryLocked(const sp<Connection>& connection, std::shared_ptr<EventEntry>,