Lines Matching refs:GraphicBuffer
43 sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) { in from()
44 return static_cast<GraphicBuffer *>(anwb); in from()
47 GraphicBuffer* GraphicBuffer::fromAHardwareBuffer(AHardwareBuffer* buffer) { in fromAHardwareBuffer()
48 return reinterpret_cast<GraphicBuffer*>(buffer); in fromAHardwareBuffer()
51 GraphicBuffer const* GraphicBuffer::fromAHardwareBuffer(AHardwareBuffer const* buffer) { in fromAHardwareBuffer()
52 return reinterpret_cast<GraphicBuffer const*>(buffer); in fromAHardwareBuffer()
55 AHardwareBuffer* GraphicBuffer::toAHardwareBuffer() { in toAHardwareBuffer()
59 AHardwareBuffer const* GraphicBuffer::toAHardwareBuffer() const { in toAHardwareBuffer()
63 GraphicBuffer::GraphicBuffer() in GraphicBuffer() function in android::GraphicBuffer
78 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight, in GraphicBuffer() function in android::GraphicBuffer
80 : GraphicBuffer(inWidth, inHeight, inFormat, 1, static_cast<uint64_t>(inUsage), requestorName) in GraphicBuffer()
84 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, in GraphicBuffer() function in android::GraphicBuffer
86 : GraphicBuffer() { in GraphicBuffer()
92 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight, in GraphicBuffer() function in android::GraphicBuffer
95 : GraphicBuffer(inHandle, keepOwnership ? TAKE_HANDLE : WRAP_HANDLE, in GraphicBuffer()
101 GraphicBuffer::GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, in GraphicBuffer() function in android::GraphicBuffer
104 : GraphicBuffer() { in GraphicBuffer()
109 GraphicBuffer::~GraphicBuffer() in ~GraphicBuffer()
120 void GraphicBuffer::free_handle() in free_handle()
131 status_t GraphicBuffer::initCheck() const { in initCheck()
135 void GraphicBuffer::dumpAllocationsToSystemLog() in dumpAllocationsToSystemLog()
140 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const in getNativeBuffer()
143 const_cast<GraphicBuffer*>(this)); in getNativeBuffer()
146 status_t GraphicBuffer::reallocate(uint32_t inWidth, uint32_t inHeight, in reallocate()
168 bool GraphicBuffer::needsReallocation(uint32_t inWidth, uint32_t inHeight, in needsReallocation()
180 status_t GraphicBuffer::initWithSize(uint32_t inWidth, uint32_t inHeight, in initWithSize()
203 status_t GraphicBuffer::initWithHandle(const native_handle_t* inHandle, HandleWrapMethod method, in initWithHandle()
241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock()
248 status_t GraphicBuffer::lock(uint32_t inUsage, const Rect& rect, void** vaddr, in lock()
264 status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, android_ycbcr* ycbcr) in lockYCbCr()
271 status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, const Rect& rect, in lockYCbCr()
285 status_t GraphicBuffer::unlock() in unlock()
291 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, in lockAsync()
299 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, in lockAsync()
304 status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, in lockAsync()
321 status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, android_ycbcr* ycbcr, in lockAsyncYCbCr()
329 status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, in lockAsyncYCbCr()
343 status_t GraphicBuffer::unlockAsync(int *fenceFd) in unlockAsync()
349 status_t GraphicBuffer::isSupported(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, in isSupported()
356 size_t GraphicBuffer::getFlattenedSize() const { in getFlattenedSize()
360 size_t GraphicBuffer::getFdCount() const { in getFdCount()
364 status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const { in flatten()
365 size_t sizeNeeded = GraphicBuffer::getFlattenedSize(); in flatten()
368 size_t fdCountNeeded = GraphicBuffer::getFdCount(); in flatten()
403 status_t GraphicBuffer::unflatten(void const*& buffer, size_t& size, int const*& fds, in unflatten()
523 void GraphicBuffer::addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context) { in addDeathCallback()