Lines Matching refs:toFloatRect
641 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()
685 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
721 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
728 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
735 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
822 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
855 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
866 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
888 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransformZeroLayerAlpha()
896 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransformZeroLayerAlpha()
920 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
922 layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
961 backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBufferAndBlurBackground()
969 Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT).toFloatRect(); in fillBufferAndBlurBackground()
976 blurLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBufferAndBlurBackground()
1006 backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillSmallLayerAndBlurBackground()
1108 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferTextureTransform()
1147 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferWithPremultiplyAlpha()
1186 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferWithoutPremultiplyAlpha()
1234 bgLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in drawShadow()
1271 bgLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in drawShadowWithoutCaster()
1314 bgLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1338 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1357 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1384 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1666 drawShadowWithoutCaster(casterBounds.toFloatRect(), settings, backgroundColor); in TEST_P()
1667 expectShadowColorWithoutCaster(casterBounds.toFloatRect(), settings, backgroundColor); in TEST_P()
1679 castingLayer.geometry.boundaries = casterBounds.toFloatRect(); in TEST_P()
1699 castingLayer.geometry.boundaries = casterBounds.toFloatRect(); in TEST_P()
1719 castingLayer.geometry.boundaries = casterBounds.toFloatRect(); in TEST_P()
1739 castingLayer.geometry.boundaries = casterBounds.toFloatRect(); in TEST_P()
1741 castingLayer.geometry.roundedCornersCrop = casterBounds.toFloatRect(); in TEST_P()
1761 castingLayer.geometry.boundaries = casterBounds.toFloatRect(); in TEST_P()
1789 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1821 redLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1823 redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in TEST_P()
1833 greenLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1839 .toFloatRect(); in TEST_P()
1870 redLayer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_P()
1872 redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in TEST_P()
1913 .geometry.boundaries = rect.toFloatRect(), in TEST_P()
1921 .geometry.boundaries = rect.toFloatRect(), in TEST_P()
1942 .geometry.boundaries = rect.toFloatRect(), in TEST_P()
1962 .geometry.boundaries = rect.toFloatRect(), in TEST_P()
2005 .geometry.boundaries = rect.toFloatRect(), in TEST_P()