Lines Matching refs:BufferSourceVariant

598 struct BufferSourceVariant {  struct
1339 BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); in TEST_P()
1358 BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); in TEST_P()
1385 BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); in TEST_P()
1477 fillRedBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1482 fillGreenBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1487 fillBlueBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1492 fillRedTransparentBuffer<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1497 fillBufferPhysicalOffset<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1502 fillBufferCheckersRotate0<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1507 fillBufferCheckersRotate90<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1512 fillBufferCheckersRotate180<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1517 fillBufferCheckersRotate270<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1522 fillBufferLayerTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1527 fillBufferColorTransform<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1532 fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1537 fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1542 fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1547 fillSmallLayerAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1552 overlayCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>(); in TEST_P()
1557 fillRedBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1562 fillGreenBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1567 fillBlueBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1572 fillRedTransparentBuffer<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1577 fillBufferPhysicalOffset<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1582 fillBufferCheckersRotate0<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1587 fillBufferCheckersRotate90<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1592 fillBufferCheckersRotate180<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1597 fillBufferCheckersRotate270<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1602 fillBufferLayerTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1607 fillBufferColorTransform<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1612 fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1617 fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1622 fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1627 fillSmallLayerAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1632 overlayCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>(); in TEST_P()
1725 drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor, in TEST_P()
1747 drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor, in TEST_P()
1767 drawShadow<BufferSourceVariant<RelaxOpaqueBufferVariant>>(castingLayer, settings, casterColor, in TEST_P()
1790 BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this); in TEST_P()