Lines Matching refs:SkiaGLRenderEngine

159 std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(  in create()
223 std::unique_ptr<SkiaGLRenderEngine> engine = in create()
224 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext, in create()
238 std::future<void> SkiaGLRenderEngine::primeCache() { in primeCache()
243 EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) { in chooseEglConfig()
282 sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) { in load()
288 void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data, in store()
293 void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) { in assertShadersCompiled()
299 int SkiaGLRenderEngine::reportShadersCompiled() { in reportShadersCompiled()
303 SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, in SkiaGLRenderEngine() function in android::renderengine::skia::SkiaGLRenderEngine
336 SkiaGLRenderEngine::~SkiaGLRenderEngine() { in ~SkiaGLRenderEngine()
369 bool SkiaGLRenderEngine::supportsProtectedContent() const { in supportsProtectedContent()
373 GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const { in getActiveGrContext()
377 void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) { in useProtectedContext()
402 base::unique_fd SkiaGLRenderEngine::flush() { in flush()
427 void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) { in waitFence()
434 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) { in waitGpuFence()
515 void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, in mapExternalTextureBuffer()
550 void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) { in unmapExternalTextureBuffer()
588 bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const { in canSkipPostRenderCleanup()
593 void SkiaGLRenderEngine::cleanupPostRender() { in cleanupPostRender()
613 sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader( in createRuntimeEffectShader()
660 void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) { in initCanvas()
730 status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers()
1159 inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) { in getSkRect()
1163 inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) { in getSkRect()
1167 inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect, in getBoundsAndClip()
1252 inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer, in layerHasBlur()
1263 inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) { in getSkColor()
1267 inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) { in getSkM44()
1274 inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) { in getSkPoint3()
1278 size_t SkiaGLRenderEngine::getMaxTextureSize() const { in getMaxTextureSize()
1282 size_t SkiaGLRenderEngine::getMaxViewportDims() const { in getMaxViewportDims()
1286 void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect, in drawShadow()
1299 EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config, in createEglContext()
1365 std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority( in createContextPriority()
1388 EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display, in createPlaceholderEglPbufferSurface()
1410 int SkiaGLRenderEngine::getContextPriority() { in getContextPriority()
1416 void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) { in onActiveDisplaySizeChanged()
1437 void SkiaGLRenderEngine::dump(std::string& result) { in dump()