Lines Matching refs:mCurrentTexture

122     mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),  in GLConsumer()
151 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()
245 int buf = mCurrentTexture; in releaseTexImage()
273 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage()
394 if (slot != mCurrentTexture) { in updateAndReleaseLocked()
408 mCurrentTexture, mCurrentTextureImage != nullptr ? in updateAndReleaseLocked()
418 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()
421 mCurrentTexture, mCurrentTextureImage->graphicBuffer(), in updateAndReleaseLocked()
422 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()
430 pendingRelease->currentTexture = mCurrentTexture; in updateAndReleaseLocked()
434 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence; in updateAndReleaseLocked()
440 mCurrentTexture = slot; in updateAndReleaseLocked()
468 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked()
477 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
491 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
537 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence()
538 status_t err = addReleaseFence(mCurrentTexture, in setReleaseFence()
648 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
666 status_t err = addReleaseFenceLocked(mCurrentTexture, in syncForReleaseLocked()
674 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()
702 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
810 *outSlot = mCurrentTexture; in getCurrentBuffer()
907 if (slotIndex == mCurrentTexture) { in freeBufferLocked()
908 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
929 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, in dumpLocked()