Lines Matching refs:ShaderCache
37 ShaderCache::ShaderCache() { in ShaderCache() function in android::uirenderer::skiapipeline::ShaderCache
41 ShaderCache ShaderCache::sCache;
43 ShaderCache& ShaderCache::get() { in get()
47 bool ShaderCache::validateCache(const void* identity, ssize_t size) { in validateCache()
78 void ShaderCache::initShaderDiskCache(const void* identity, ssize_t size) { in initShaderDiskCache()
92 void ShaderCache::setFilename(const char* filename) { in setFilename()
97 BlobCache* ShaderCache::getBlobCacheLocked() { in getBlobCacheLocked()
102 sk_sp<SkData> ShaderCache::load(const SkData& key) { in load()
142 void ShaderCache::saveToDiskLocked() { in saveToDiskLocked()
154 void ShaderCache::store(const SkData& key, const SkData& data) { in store()
209 void ShaderCache::onVkFrameFlushed(GrDirectContext* context) { in onVkFrameFlushed()