Lines Matching refs:jfloat
32 jfloat dx, jfloat dy, jfloat dz) { in Camera_translate()
38 static void Camera_rotateX(JNIEnv* env, jobject obj, jfloat degrees) { in Camera_rotateX()
44 static void Camera_rotateY(JNIEnv* env, jobject obj, jfloat degrees) { in Camera_rotateY()
50 static void Camera_rotateZ(JNIEnv* env, jobject obj, jfloat degrees) { in Camera_rotateZ()
56 static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { in Camera_rotate()
64 static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { in Camera_setLocation()
70 static jfloat Camera_getLocationX(JNIEnv* env, jobject obj) { in Camera_getLocationX()
76 static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) { in Camera_getLocationY()
82 static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) { in Camera_getLocationZ()
104 static jfloat Camera_dotWithNormal(JNIEnv* env, jobject obj, in Camera_dotWithNormal()
105 jfloat x, jfloat y, jfloat z) { in Camera_dotWithNormal()