Lines Matching defs:paint

164 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) {  in saveLayer()
185 void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const SkPaint& paint) { in restoreUnclippedLayer()
249 SkPaint paint = SkPaint(); in punchHole() local
442 void SkiaCanvas::onFilterPaint(SkPaint& paint) { in onFilterPaint()
448 void SkiaCanvas::drawPaint(const SkPaint& paint) { in drawPaint()
456 void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint, in drawPoints()
470 void SkiaCanvas::drawPoint(float x, float y, const Paint& paint) { in drawPoint()
474 void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint) { in drawPoints()
479 const Paint& paint) { in drawLine()
484 void SkiaCanvas::drawLines(const float* points, int count, const Paint& paint) { in drawLines()
489 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const Paint& paint) { in drawRect()
496 void SkiaCanvas::drawRegion(const SkRegion& region, const Paint& paint) { in drawRegion()
502 const Paint& paint) { in drawRoundRect()
509 const Paint& paint) { in drawDoubleRoundRect()
513 void SkiaCanvas::drawCircle(float x, float y, float radius, const Paint& paint) { in drawCircle()
518 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const Paint& paint) { in drawOval()
525 float sweepAngle, bool useCenter, const Paint& paint) { in drawArc()
537 void SkiaCanvas::drawPath(const SkPath& path, const Paint& paint) { in drawPath()
545 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const Paint& paint) { in drawVertices()
553 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) { in drawBitmap()
561 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) { in drawBitmap()
573 float dstBottom, const Paint* paint) { in drawBitmap()
585 static SkFilterMode paintToFilter(const Paint* paint) { in paintToFilter()
591 const float* vertices, const int* colors, const Paint* paint) { in drawBitmapMesh()
688 const Paint* paint) { in drawNinePatch()
728 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x, in drawGlyphs()
754 const Paint& paint, const SkPath& path, size_t start, in drawLayoutOnPath()
802 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()
812 uirenderer::CanvasPropertyPaint* paint) { in drawCircle()