Lines Matching refs:mAnimation
216 if (mAnimation != nullptr) { in ~BootAnimation()
217 releaseAnimation(mAnimation); in ~BootAnimation()
218 mAnimation = nullptr; in ~BootAnimation()
637 mAnimation = loadAnimation(mZipFileName); in preloadAnimation()
638 return (mAnimation != nullptr); in preloadAnimation()
728 bool dynamicColoringEnabled = mAnimation != nullptr && mAnimation->dynamicColoringEnabled; in initShaders()
1299 if (mAnimation == nullptr) { in movie()
1300 mAnimation = loadAnimation(mZipFileName); in movie()
1303 if (mAnimation == nullptr) in movie()
1308 for (const Animation::Part& part : mAnimation->parts) { in movie()
1313 mCallbacks->init(mAnimation->parts); in movie()
1316 for (size_t i=0; i < mAnimation->parts.size(); i++) { in movie()
1317 if(validClock(mAnimation->parts[i])) { in movie()
1355 (initFont(&mAnimation->clockFont, CLOCK_FONT_ASSET) == NO_ERROR); in movie()
1359 initFont(&mAnimation->progressFont, PROGRESS_FONT_ASSET); in movie()
1366 if (mAnimation != nullptr && mAnimation->dynamicColoringEnabled) { in movie()
1370 playAnimation(*mAnimation); in movie()
1378 glDeleteTextures(1, &mAnimation->clockFont.texture.name); in movie()
1381 releaseAnimation(mAnimation); in movie()
1382 mAnimation = nullptr; in movie()
1427 mAnimation->endColors[i], mAnimation->startColors[i]); in initDynamicColors()
1432 float *startColor = mAnimation->startColors[i]; in initDynamicColors()
1433 float *endColor = mAnimation->endColors[i]; in initDynamicColors()