Lines Matching refs:item

79             const RingBufferItem& item = *it;  in pinSelectedBuffer()  local
81 cur.mCrop = item.mCrop; in pinSelectedBuffer()
82 cur.mTransform = item.mTransform; in pinSelectedBuffer()
83 cur.mScalingMode = item.mScalingMode; in pinSelectedBuffer()
84 cur.mTimestamp = item.mTimestamp; in pinSelectedBuffer()
85 cur.mFrameNumber = item.mFrameNumber; in pinSelectedBuffer()
86 cur.mPinned = item.mPinCount > 0; in pinSelectedBuffer()
164 void RingBufferConsumer::pinBufferLocked(const BufferItem& item) { in pinBufferLocked() argument
172 if (item.mGraphicBuffer == find.mGraphicBuffer) { in pinBufferLocked()
180 item.mTimestamp, item.mFrameNumber); in pinBufferLocked()
183 item.mFrameNumber, item.mTimestamp); in pinBufferLocked()
224 RingBufferItem& item = *accIt; in releaseOldestBufferLocked() local
232 err = addReleaseFenceLocked(item.mSlot, in releaseOldestBufferLocked()
233 item.mGraphicBuffer, item.mFence); in releaseOldestBufferLocked()
238 item.mTimestamp, item.mFrameNumber); in releaseOldestBufferLocked()
243 item.mTimestamp, item.mFrameNumber); in releaseOldestBufferLocked()
247 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, in releaseOldestBufferLocked()
257 item.mTimestamp, item.mFrameNumber); in releaseOldestBufferLocked()
269 void RingBufferConsumer::onFrameAvailable(const BufferItem& item) { in onFrameAvailable() argument
291 RingBufferItem& item = *mBufferItemList.insert(mBufferItemList.end(), in onFrameAvailable() local
297 err = acquireBufferLocked(&item, 0); in onFrameAvailable()
309 item.mTimestamp, in onFrameAvailable()
312 if (item.mTimestamp < mLatestTimestamp) { in onFrameAvailable()
314 mLatestTimestamp, item.mTimestamp); in onFrameAvailable()
317 mLatestTimestamp = item.mTimestamp; in onFrameAvailable()
319 item.mGraphicBuffer = mSlots[item.mSlot].mGraphicBuffer; in onFrameAvailable()
322 ConsumerBase::onFrameAvailable(item); in onFrameAvailable()
325 void RingBufferConsumer::unpinBuffer(const BufferItem& item) { in unpinBuffer() argument
335 if (item.mGraphicBuffer == find.mGraphicBuffer) { in unpinBuffer()
336 status_t res = addReleaseFenceLocked(item.mSlot, in unpinBuffer()
337 item.mGraphicBuffer, item.mFence); in unpinBuffer()
342 item.mTimestamp, item.mFrameNumber); in unpinBuffer()
354 item.mTimestamp, item.mFrameNumber); in unpinBuffer()
357 item.mTimestamp, item.mFrameNumber); in unpinBuffer()