Searched refs:sceneTypeAndModeToEffectChainNameMap_ (Results 1 – 2 of 2) sorted by relevance
73 sceneTypeAndModeToEffectChainNameMap_.clear(); in AudioEffectChainManager()261 sceneTypeAndModeToEffectChainNameMap_[item->first] = item->second; in InitAudioEffectChainManager()264 sceneTypeAndModeToEffectChainNameMap_[DEFAULT_SCENE_TYPE + item->first.substr( in InitAudioEffectChainManager()271 effectChainToEffectsMap_.size(), sceneTypeAndModeToEffectChainNameMap_.size()); in InitAudioEffectChainManager()346 if (!sceneTypeAndModeToEffectChainNameMap_.count(effectChainKey)) { in SetAudioEffectChainDynamic()351 effectChain = sceneTypeAndModeToEffectChainNameMap_[effectChainKey]; in SetAudioEffectChainDynamic()474 if (!sceneTypeAndModeToEffectChainNameMap_.count(effectChainKey)) { in ExistAudioEffectChain()1114 sceneTypeAndModeToEffectChainNameMap_.clear(); in ResetInfo()
178 std::map<std::string, std::string> sceneTypeAndModeToEffectChainNameMap_; variable