Searched refs:renderThread_ (Results 1 – 2 of 2) sorted by relevance
84 renderThread_(RSUniRenderThread::Instance()), in RSRenderServiceConnection()824 renderThread_.PostTask( in MarkPowerOffNeedProcessOneFrame()840 renderThread_.PostTask( in DisablePowerOffRenderControl()862 renderThread_.SetDiscardJankFrames(true); in SetScreenPowerStatus()1550 RSUniRenderThread* renderThread = &renderThread_; in GetBitmap()1585 RSUniRenderThread* renderThread = &renderThread_; in GetPixelmap()1832 renderThread_.PostTask(task); in ReportJankStats()1900 renderThread_.PostTask(task); in ReportEventResponse()1909 renderThread_.PostTask(task); in ReportEventComplete()1919 renderThread_.PostTask(task); in ReportEventJankFrame()[all …]
312 RSUniRenderThread& renderThread_; variable