Searched refs:renderThreadParams (Results 1 – 8 of 8) sorted by relevance
193 const auto& renderThreadParams = unirenderInstance_.GetRSRenderThreadParams(); in IsUniRenderAndOnVsync() local194 if (!renderThreadParams) { in IsUniRenderAndOnVsync()197 return renderThreadParams->IsUniRenderAndOnVsync(); in IsUniRenderAndOnVsync()216 const auto& renderThreadParams = unirenderInstance_.GetRSRenderThreadParams(); in JankStatsRenderFrameEnd() local217 if (renderThreadParams == nullptr) { in JankStatsRenderFrameEnd()221 renderThreadParams->GetOnVsyncStartTime(), in JankStatsRenderFrameEnd()222 renderThreadParams->GetOnVsyncStartTimeSteady(), in JankStatsRenderFrameEnd()223 renderThreadParams->GetOnVsyncStartTimeSteadyFloat()); in JankStatsRenderFrameEnd()224 … RSJankStats::GetInstance().SetImplicitAnimationEnd(renderThreadParams->GetImplicitAnimationEnd()); in JankStatsRenderFrameEnd()227 unirenderInstance_.GetDiscardJankFrames() || renderThreadParams->GetDiscardJankFrames(), in JankStatsRenderFrameEnd()
351 auto& renderThreadParams = GetRSRenderThreadParams(); in ReleaseSelfDrawingNodeBuffer() local352 if (!renderThreadParams) { in ReleaseSelfDrawingNodeBuffer()434 return renderThreadParams ? renderThreadParams->GetCurrentTimestamp() : 0; in GetCurrentTimestamp()440 return renderThreadParams ? renderThreadParams->GetActualTimestamp() : 0; in GetActualTimestamp()446 return renderThreadParams ? renderThreadParams->GetVsyncId() : 0; in GetVsyncId()452 return renderThreadParams ? renderThreadParams->GetForceRefreshFlag() : false; in GetForceRefreshFlag()458 return renderThreadParams ? renderThreadParams->GetPendingScreenRefreshRate() : 0; in GetPendingScreenRefreshRate()464 return renderThreadParams ? renderThreadParams->GetPendingConstraintRelativeTime() : 0; in GetPendingConstraintRelativeTime()606 return renderThreadParams ? renderThreadParams->GetWatermarkImg() : nullptr; in GetWatermarkImg()612 return renderThreadParams ? renderThreadParams->GetWatermarkFlag() : false; in GetWatermarkFlag()[all …]
3028 if (!renderThreadParams) { in SetUniRenderThreadParam()3032 renderThreadParams->isPartialRenderEnabled_ = isPartialRenderEnabled_; in SetUniRenderThreadParam()3033 renderThreadParams->isRegionDebugEnabled_ = isRegionDebugEnabled_; in SetUniRenderThreadParam()3034 renderThreadParams->isDirtyRegionDfxEnabled_ = isDirtyRegionDfxEnabled_; in SetUniRenderThreadParam()3035 renderThreadParams->isDisplayDirtyDfxEnabled_ = isDisplayDirtyDfxEnabled_; in SetUniRenderThreadParam()3040 renderThreadParams->dirtyRegionDebugType_ = dirtyRegionDebugType_; in SetUniRenderThreadParam()3041 renderThreadParams->isOpDropped_ = isOpDropped_; in SetUniRenderThreadParam()3042 renderThreadParams->isUIFirstDebugEnable_ = isUIFirstDebugEnable_; in SetUniRenderThreadParam()3044 renderThreadParams->isVirtualDirtyEnabled_ = isVirtualDirtyEnabled_; in SetUniRenderThreadParam()3047 renderThreadParams->hasMirrorDisplay_ = hasMirrorDisplay_; in SetUniRenderThreadParam()[all …]
109 void SetUniRenderThreadParam(std::unique_ptr<RSRenderThreadParams>& renderThreadParams);
57 auto& renderThreadParams = RSUniRenderThread::Instance().GetRSRenderThreadParams(); in OnDraw() local58 if (UNLIKELY(!renderThreadParams)) { in OnDraw()64 if (renderThreadParams->isPartialRenderEnabled_) { in OnDraw()65 if (renderThreadParams->isDirtyRegionDfxEnabled_) { in OnDraw()68 if (renderThreadParams->isTargetDirtyRegionDfxEnabled_) { in OnDraw()71 if (renderThreadParams->isDisplayDirtyDfxEnabled_) { in OnDraw()76 if (renderThreadParams->isOpaqueRegionDfxEnabled_) { in OnDraw()79 if (renderThreadParams->isVisibleRegionDfxEnabled_) { in OnDraw()92 auto& renderThreadParams = RSUniRenderThread::Instance().GetRSRenderThreadParams(); in OnDrawVirtual() local93 if (UNLIKELY(!renderThreadParams)) { in OnDrawVirtual()[all …]
492 inline void SetRSRenderThreadParams(std::unique_ptr<RSRenderThreadParams>&& renderThreadParams) in SetRSRenderThreadParams() argument494 renderThreadParams_ = std::move(renderThreadParams); in SetRSRenderThreadParams()
477 auto renderThreadParams = std::make_unique<RSRenderThreadParams>(); variable478 renderThreadParams->selfDrawables_.push_back(surfaceRenderNode->renderDrawable_);479 instance.Sync(move(renderThreadParams));
256 auto& renderThreadParams = RSUniRenderThread::Instance().GetRSRenderThreadParams(); in MergeDirtyHistoryInVirtual() local257 if (!renderThreadParams || !params) { in MergeDirtyHistoryInVirtual()