Home
last modified time | relevance | path

Searched refs:renderPreprocessorSystem_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1254 renderPreprocessorSystem_ = GetSystem<IRenderPreprocessorSystem>(ecs_); in Initialize()
1255 if (renderPreprocessorSystem_) { in Initialize()
1257 … ScopedHandle<IRenderPreprocessorSystem::Properties>(renderPreprocessorSystem_->GetProperties()); in Initialize()
1510 …static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetRenderMeshAabbs(mpd.renderMe… in ProcessMesh()
1575 const auto mam = GetMeshMinAndMax(*renderPreprocessorSystem_, entity, in ProcessRenderMeshBatch()
1637 … static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetRenderBatchMeshEntities(); in ProcessRenderables()
1652 … static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetInstancingAllowedEntities(); in ProcessRenderables()
1677 …static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetInstancingDisabledEntities(); in ProcessRenderables()
1761 …static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetRenderMeshAabb(bData.entity); in CombineBatchWorldMinAndMax()
1769 …static_cast<RenderPreprocessorSystem*>(renderPreprocessorSystem_)->GetRenderMeshAabbs(bData.entity… in CombineBatchWorldMinAndMax()
[all …]
H A Drender_system.h272 IRenderPreprocessorSystem* renderPreprocessorSystem_ = nullptr; variable