Searched refs:nodeStatus_ (Results 1 – 3 of 3) sorted by relevance
92 if (nodeStatus_ == NodeStatus::BUILDER_NODE_ON_MAINTREE) { in ~UINode()93 nodeStatus_ = NodeStatus::BUILDER_NODE_OFF_MAINTREE; in ~UINode()461 if (nodeStatus_ != NodeStatus::NORMAL_NODE) { in DoAddChild()462 child->UpdateNodeStatus(nodeStatus_); in DoAddChild()624 nodeStatus_ = NodeStatus::BUILDER_NODE_ON_MAINTREE; in AttachToMainTree()647 nodeStatus_ = NodeStatus::BUILDER_NODE_ON_MAINTREE; in AttachToMainTree()1541 return nodeStatus_; in GetNodeStatus()1553 if (nodeStatus_ == nodeStatus) { in UpdateNodeStatus()1556 nodeStatus_ = nodeStatus; in UpdateNodeStatus()1557 OnAttachToBuilderNode(nodeStatus_); in UpdateNodeStatus()[all …]
897 NodeStatus nodeStatus_ = NodeStatus::NORMAL_NODE; variable
473 uiExtensionNode->nodeStatus_ = NodeStatus::NORMAL_NODE;475 uiExtensionNode->nodeStatus_ = NodeStatus::BUILDER_NODE_ON_MAINTREE;;