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Searched refs:meshIndex (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp404 const uint32_t meshIndex = static_cast<uint32_t>(meshData_.size()); in AddMeshData() local
406 return meshIndex; in AddMeshData()
519 if (currSubmesh.meshIndex >= static_cast<uint32_t>(meshData_.size())) { in AddSubmesh()
520 CORE_LOG_W("invalid mesh index (%u) given", currSubmesh.meshIndex); in AddSubmesh()
521 currSubmesh.meshIndex = 0; in AddSubmesh()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h263 uint32_t meshIndex { RenderSceneDataConstants::INVALID_INDEX };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h178 …ubmesh(const MeshProcessData& mpd, const MeshComponent::Submesh& submesh, const uint32_t meshIndex,
H A Drender_system.cpp1420 …const uint32_t meshIndex, const uint32_t subMeshIndex, const uint32_t skinJointIndex, const MinAnd… in ProcessSubmesh() argument
1433 renderSubmesh.meshIndex = meshIndex; in ProcessSubmesh()
1489 const uint32_t meshIndex = dsMaterial_->AddMeshData(rmd); in ProcessMesh() local
1530 …auto materialIndex = ProcessSubmesh(mpd, submesh, meshIndex, subMeshIdx, skinIndex, mam, isMeshNeg… in ProcessMesh()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp931 if (const auto [originalGltf, meshIndex] = in ExportGltfMeshes()
933 originalGltf && meshIndex < originalGltf->meshes.size()) { in ExportGltfMeshes()
938 auto const& originalPrimitives = originalGltf->meshes[meshIndex]->primitives; in ExportGltfMeshes()
2346 … if (auto const meshIndex = FindOrAddIndex(usedMeshes, meshHandle); meshIndex < meshArray.size()) { in AttachMesh() local
2347 exportNode.mesh = meshArray[meshIndex].get(); in AttachMesh()
H A Dgltf2_loader.cpp1957 size_t meshIndex; in PrimitiveAttributes() local
1958 if (!ParseOptionalNumber<size_t>(loadResult, meshIndex, jsonData, "mesh", GLTF_INVALID_INDEX)) { in PrimitiveAttributes()
1962 if (meshIndex != GLTF_INVALID_INDEX) { in PrimitiveAttributes()
1963 if (meshIndex < loadResult.data->meshes.size()) { in PrimitiveAttributes()
1964 mesh = loadResult.data->meshes[meshIndex].get(); in PrimitiveAttributes()
H A Dgltf2_importer.cpp1877 const size_t meshIndex = FindIndex(data.meshes, node.mesh); in CreateMesh() local
1878 if (meshIndex != GLTF2::GLTF_INVALID_INDEX && meshIndex < gltfResourceData.meshes.size()) { in CreateMesh()
1883 component->mesh = gltfResourceData.meshes[meshIndex]; in CreateMesh()
2062 size_t const meshIndex = FindIndex(data.meshes, node->mesh); in CreateMorphComponents() local
2063 if (meshIndex != GLTF2::GLTF_INVALID_INDEX && meshIndex < gltfResourceData.meshes.size()) { in CreateMorphComponents()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp219 const uint32_t currMeshMatrixOffset = currSubmesh.meshIndex * UBO_BIND_OFFSET_ALIGNMENT; in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp356 …const uint32_t currMeshMatrixOffset = currSubmesh.meshIndex * CORE_MIN_UNIFORM_BUFFER_OFFSET_ALIGN… in RenderSubmeshes()
H A Drender_node_default_material_render_slot.cpp358 const uint32_t currMeshMatrixOffset = currSubmesh.meshIndex * UBO_BIND_OFFSET_ALIGNMENT; in RenderSubmeshes()