Searched refs:gpuShaderProgram (Results 1 – 4 of 4) sorted by relevance
42 GraphicsPipelineStateObjectVk(Device& device, const GpuShaderProgram& gpuShaderProgram,
174 …teObjectVk::GraphicsPipelineStateObjectVk(Device& device, const GpuShaderProgram& gpuShaderProgram, in GraphicsPipelineStateObjectVk() argument191 const GpuShaderProgramVk& program = static_cast<const GpuShaderProgramVk&>(gpuShaderProgram); in GraphicsPipelineStateObjectVk()
152 …const GpuShaderProgram& gpuShaderProgram, const GraphicsState& graphicsState, const PipelineLayout… in GraphicsPipelineStateObjectGLES() argument172 const auto& source = static_cast<const GpuShaderProgramGLES&>(gpuShaderProgram); in GraphicsPipelineStateObjectGLES()
49 GraphicsPipelineStateObjectGLES(Device& device, const GpuShaderProgram& gpuShaderProgram,