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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp1234 const auto gpuHandleComponents = gpuHandleManager.GetComponentCount(); in ExportGltfMaterials() local
1235 resourceEnties.reserve(gpuHandleComponents); in ExportGltfMaterials()
1237 for (auto i = 0u; i < gpuHandleComponents; ++i) { in ExportGltfMaterials()