Searched refs:displaySyncRate (Results 1 – 8 of 8) sorted by relevance
94 int32_t displaySyncRate = 90; variable101 frameRageManager.SetDisplaySyncRate(displaySyncRate);102 EXPECT_EQ(displaySyncRate, frameRageManager.GetDisplaySyncRate());106 frameRageManager.SetDisplaySyncRate(displaySyncRate);
60 void FrameRateManager::SetDisplaySyncRate(int32_t displaySyncRate) in SetDisplaySyncRate() argument62 if (displaySyncRate_ != displaySyncRate) { in SetDisplaySyncRate()63 displaySyncRate_ = displaySyncRate; in SetDisplaySyncRate()
49 void SetDisplaySyncRate(int32_t displaySyncRate);
100 void ArkUIPerfMonitor::RecordDisplaySyncRate(int32_t displaySyncRate) in RecordDisplaySyncRate() argument102 displaySyncRate_ = displaySyncRate; in RecordDisplaySyncRate()
69 void RecordDisplaySyncRate(int32_t displaySyncRate);
158 int32_t displaySyncRate = displaySyncRange_->preferred_; in GetDisplaySyncRate() local159 return displaySyncRate; in GetDisplaySyncRate()
49 void ArkUIPerfMonitor::RecordDisplaySyncRate(int32_t displaySyncRate) {} in RecordDisplaySyncRate() argument
729 int32_t displaySyncRate = GetOrCreateUIDisplaySyncManager()->GetDisplaySyncRate(); in DispatchDisplaySync() local730 frameRateManager_->SetDisplaySyncRate(displaySyncRate); in DispatchDisplaySync()731 ArkUIPerfMonitor::GetInstance().RecordDisplaySyncRate(displaySyncRate); in DispatchDisplaySync()