Searched refs:ScreenPattern (Results 1 – 5 of 5) sorted by relevance
64 float ScreenPattern::screenMaxWidth_;65 float ScreenPattern::screenMaxHeight_;67 ScreenPattern::ScreenPattern(const sptr<Rosen::ScreenSession>& screenSession) in ScreenPattern() function in OHOS::Ace::NG::ScreenPattern78 void ScreenPattern::OnAttachToFrameNode() in OnAttachToFrameNode()100 void ScreenPattern::OnDetachFromFrameNode(FrameNode* frameNode) in OnDetachFromFrameNode()109 void ScreenPattern::UpdateDisplayInfo() in UpdateDisplayInfo()122 void ScreenPattern::UpdateRenderPivot(float pivotX, float pivotY) in UpdateRenderPivot()137 void ScreenPattern::UpdateToInputManager(float rotation) in UpdateToInputManager()206 void ScreenPattern::DeduplicateDisplayInfo() in DeduplicateDisplayInfo()239 float ScreenPattern::GetDensityInCurrentResolution() in GetDensityInCurrentResolution()[all …]
24 class ScreenPattern : public StackPattern {25 DECLARE_ACE_TYPE(ScreenPattern, StackPattern);28 explicit ScreenPattern(const sptr<Rosen::ScreenSession>& screenSession);29 ~ScreenPattern() override = default;60 ACE_DISALLOW_COPY_AND_MOVE(ScreenPattern);
38 [&screenSession]() { return AceType::MakeRefPtr<ScreenPattern>(screenSession); }); in Create()
25 auto pattern = GetPattern<ScreenPattern>(); in TouchTest()
98 auto pattern = screenNode->GetPattern<ScreenPattern>(); in GetScreenId()