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Searched refs:PlayerControlState (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/
H A Dliteplayer_state_machine.h70 class PlayerControlState : public HiState {
72PlayerControlState(PlayerControlHandle& handle, PlayerControlCurState& curState, std::string name) in PlayerControlState() function
74 virtual ~PlayerControlState(void);
99 friend class PlayerControlState;
114 PlayerControlState *stateIdle_;
115 PlayerControlState *stateInit_;
116 PlayerControlState *statePrepare_;
117 PlayerControlState *statePlay_;
118 PlayerControlState *stateTPlay_;
119 PlayerControlState *statePause_;
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H A Dliteplayer_state_machine.cpp96 PlayerControlState::~PlayerControlState() in ~PlayerControlState()
100 int PlayerControlState::Enter() in Enter()
109 int PlayerControlState::Exit() in Exit()
115 HiState *PlayerControlState::FindTransition(int event) in FindTransition()
121 int PlayerControlState::HandleMessage(const MsgInfo& msgInfo) in HandleMessage()
228 stateIdle_ = new(std::nothrow) PlayerControlState(*playerControlHandle_, *this, in CreateStates()
234 stateInit_ = new(std::nothrow) PlayerControlState(*playerControlHandle_, *this, in CreateStates()
246 statePlay_ = new(std::nothrow) PlayerControlState(*playerControlHandle_, *this, in CreateStates()
252 stateTPlay_ = new(std::nothrow) PlayerControlState(*playerControlHandle_, *this, in CreateStates()
258 statePause_ = new(std::nothrow) PlayerControlState(*playerControlHandle_, *this, in CreateStates()
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H A Dliteplayer.h41 friend class PlayerControlState;