Searched refs:PlayerControlCurState (Results 1 – 1 of 1) sorted by relevance
35 class PlayerControlCurState {37 PlayerControlCurState() in PlayerControlCurState() function39 virtual ~PlayerControlCurState() in ~PlayerControlCurState()72 … PlayerControlState(PlayerControlHandle& handle, PlayerControlCurState& curState, std::string name) in PlayerControlState()82 PlayerControlCurState *curState_;97 class PlayerControlStateMachine : public PlayerControlCurState, public HiStateMachine {