Searched refs:KeyboardPattern (Results 1 – 4 of 4) sorted by relevance
24 void KeyboardPattern::BeforeCreateLayoutWrapper() in BeforeCreateLayoutWrapper()54 bool KeyboardPattern::CheckChildPosition(const RefPtr<FrameNode>& frameNode) in CheckChildPosition()62 void KeyboardPattern::DumpInfo() in DumpInfo()68 void KeyboardPattern::OnModifyDone() in OnModifyDone()75 void KeyboardPattern::OnAreaChangedInner() in OnAreaChangedInner()99 void KeyboardPattern::SetKeyboardAreaChange(bool keyboardAvoidance) in SetKeyboardAreaChange()114 float KeyboardPattern::GetKeyboardHeight() in GetKeyboardHeight()137 void KeyboardPattern::OnDetachFromFrameNode(FrameNode* node) in OnDetachFromFrameNode()
24 class ACE_EXPORT KeyboardPattern : public LinearLayoutPattern {25 DECLARE_ACE_TYPE(KeyboardPattern, LinearLayoutPattern);28 KeyboardPattern(int32_t targetId) : LinearLayoutPattern(true) in KeyboardPattern() function33 ~KeyboardPattern() override = default;
54 nodeId, AceType::MakeRefPtr<KeyboardPattern>(targetId)); in CreateKeyboardWithNode()
3153 if (!InstanceOf<KeyboardPattern>(pattern)) { in RemoveOverlay()3664 if (InstanceOf<KeyboardPattern>(pattern)) { in RemoveOverlayInSubwindow()5451 auto pattern = customKeyboard->GetPattern<KeyboardPattern>(); in CloseKeyboard()5467 auto pattern = customKeyboard->GetPattern<KeyboardPattern>(); in AvoidCustomKeyboard()