Searched refs:HasReloadedShaderForBackend (Results 1 – 3 of 3) sorted by relevance
134 if (shaderMgr_.HasReloadedShaderForBackend()) { in BeginBackendFrame()
280 bool HasReloadedShaderForBackend() const;
1653 bool ShaderManager::HasReloadedShaderForBackend() const in HasReloadedShaderForBackend() function in ShaderManager