Searched refs:mWarp (Results 1 – 1 of 1) sorted by relevance
408 private float mWarp = 1f; field in PlatLogoActivity.Starfield413 mWarp = warp; in setWarp()417 return mWarp; in getWarp()451 final float dx = (mVx * dtSec * mWarp); in draw()452 final float dy = (mVy * dtSec * mWarp); in draw()454 final boolean inWarp = mWarp > 1f; in draw()460 -(mBuffer) + mRng.nextFloat() * (mWarp - 1f), in draw()461 -(mBuffer) + mRng.nextFloat() * (mWarp - 1f) in draw()469 mStars[4 * i + 0] = inWarp ? mStars[4 * i + 2] - dx * mWarp * 2 * plane : -100; in draw()470 mStars[4 * i + 1] = inWarp ? mStars[4 * i + 3] - dy * mWarp * 2 * plane : -100; in draw()