Searched refs:mIndexCount (Results 1 – 5 of 5) sorted by relevance
/aosp14/frameworks/base/libs/hwui/ |
H A D | VertexBuffer.h | 37 , mIndexCount(0) in VertexBuffer() 82 mIndexCount = indexCount; in allocIndices() 129 unsigned int getIndexCount() const { return mIndexCount; } in getIndexCount() 131 mIndexCount = std::min(newCount, mAllocatedIndexCount); in updateIndexCount() 164 unsigned int mIndexCount; variable
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H A D | Mesh.cpp | 74 if (mIndexCount < min_vcount_for_mode(meshMode)) { in validate() 76 modeToStr(meshMode), min_vcount_for_mode(meshMode), mIndexCount); in validate() 78 size_t isize = sm.mul(sizeof(uint16_t), mIndexCount); in validate()
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H A D | Mesh.h | 128 , mIndexCount(indexCount) in Mesh() 155 ib, mIndexCount, mIndexOffset, mBuilder->fUniforms, in updateSkMesh() 189 size_t mIndexCount = 0; variable
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/aosp14/frameworks/base/rs/java/android/renderscript/ |
H A D | Mesh.java | 571 int mIndexCount; field in Mesh.TriangleMeshBuilder 616 mIndexCount = 0; in TriangleMeshBuilder() 781 if ((mIndexCount + 3) >= mIndexData.length) { in addTriangle() 786 mIndexData[mIndexCount++] = (short)idx1; in addTriangle() 787 mIndexData[mIndexCount++] = (short)idx2; in addTriangle() 788 mIndexData[mIndexCount++] = (short)idx3; in addTriangle() 831 smb.addIndexSetType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE); in create() local 840 sm.getIndexSetAllocation(0).copy1DRangeFromUnchecked(0, mIndexCount, mIndexData); in create()
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/aosp14/frameworks/base/boot/hiddenapi/ |
H A D | hiddenapi-max-target-o.txt | 46042 Landroid/renderscript/Mesh$TriangleMeshBuilder;->mIndexCount:I
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