Home
last modified time | relevance | path

Searched refs:bindSequence (Results 1 – 3 of 3) sorted by relevance

/aosp14/frameworks/base/services/core/java/com/android/server/inputmethod/
H A DIInputMethodClientInvoker.java252 void updateVirtualDisplayToScreenMatrix(int bindSequence, float[] matrixValues) { in updateVirtualDisplayToScreenMatrix() argument
254 updateVirtualDisplayToScreenMatrixInternal(bindSequence, matrixValues); in updateVirtualDisplayToScreenMatrix()
257 updateVirtualDisplayToScreenMatrixInternal(bindSequence, matrixValues)); in updateVirtualDisplayToScreenMatrix()
262 private void updateVirtualDisplayToScreenMatrixInternal(int bindSequence, in updateVirtualDisplayToScreenMatrixInternal() argument
265 mTarget.updateVirtualDisplayToScreenMatrix(bindSequence, matrixValues); in updateVirtualDisplayToScreenMatrixInternal()
/aosp14/frameworks/base/core/java/com/android/internal/inputmethod/
H A DIInputMethodClient.aidl34 void updateVirtualDisplayToScreenMatrix(int bindSequence, in float[] matrixValues); in updateVirtualDisplayToScreenMatrix() argument
/aosp14/frameworks/base/core/java/android/view/inputmethod/
H A DInputMethodManager.java1250 final int bindSequence = msg.arg1; in handleMessage() local
1252 if (getBindSequenceLocked() != bindSequence) { in handleMessage()
1363 public void updateVirtualDisplayToScreenMatrix(int bindSequence, float[] matrixValues) {
1364 mH.obtainMessage(MSG_UPDATE_VIRTUAL_DISPLAY_TO_SCREEN_MATRIX, bindSequence, 0,