Searched refs:GameServiceState (Results 1 – 1 of 1) sorted by relevance
248 assertThat(mFakeGameService.getState()).isEqualTo(GameServiceState.CONNECTED); in start_startsGameSession()259 assertThat(mFakeGameService.getState()).isEqualTo(GameServiceState.CONNECTED); in start_multipleTimes_startsGameSessionOnce()270 assertThat(mFakeGameService.getState()).isEqualTo(GameServiceState.DISCONNECTED); in stop_neverStarted_doesNothing()1212 public enum GameServiceState { enum in GameServiceProviderInstanceImplTest.FakeGameService1219 private GameServiceState mGameServiceState = GameServiceState.DISCONNECTED;1221 public GameServiceState getState() { in getState()1237 mGameServiceState = GameServiceState.CONNECTED; in connected()1244 Preconditions.checkState(mGameServiceState == GameServiceState.CONNECTED); in disconnected()1246 mGameServiceState = GameServiceState.DISCONNECTED; in disconnected()1252 Preconditions.checkState(mGameServiceState == GameServiceState.CONNECTED); in gameStarted()[all …]