1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SKIMAGE_FILTER_FACTORY_H 17 #define SKIMAGE_FILTER_FACTORY_H 18 19 #include "include/core/SkImageFilter.h" 20 #include "include/effects/SkImageFilters.h" 21 22 namespace OHOS { 23 namespace Rosen { 24 25 struct PixelColorMatrix { 26 static constexpr uint8_t MATRIX_SIZE = 20; 27 float val[MATRIX_SIZE] = {0}; 28 }; 29 30 class SKImageFilterFactory { 31 public: 32 static sk_sp<SkImageFilter> Blur(float radius, SkTileMode tileMode = SkTileMode::kDecal); 33 static sk_sp<SkImageFilter> Brightness(float degree); 34 static sk_sp<SkImageFilter> Grayscale(); 35 static sk_sp<SkImageFilter> Invert(); 36 static sk_sp<SkImageFilter> ApplyColorMatrix(const PixelColorMatrix &matrix); 37 }; 38 } // namespace Rosen 39 } // namespace OHOS 40 #endif // SKIMAGE_FILTER_FACTORY_H 41