1 /* 2 * Copyright (c) 2020-2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef PLAYER_AUDIO_SINK_H 17 #define PLAYER_AUDIO_SINK_H 18 19 #include <memory> 20 #include <vector> 21 #include <mutex> 22 #include "player_sink_type.h" 23 #include "player_define.h" 24 #include "codec_type.h" 25 #include "player_sync.h" 26 #include "audio_manager.h" 27 #include "decoder.h" 28 using namespace std; 29 30 namespace OHOS { 31 namespace Media { 32 class PlayerSync; 33 class AudioSink { 34 public: 35 AudioSink(); 36 ~AudioSink(); 37 int32_t Init(SinkAttr &atrr); 38 void DeInit(void); 39 int32_t Start(void); 40 int32_t Stop(void); 41 int32_t Flush(void); 42 int32_t Reset(void); 43 int32_t Pause(void); 44 int32_t Resume(void); 45 int32_t SetSpeed(float speed); 46 int32_t GetSpeed(float &speed); 47 int32_t GetState(int32_t &state); 48 int32_t RenderFrame(PlayerBufferInfo &frame); 49 void SetRenderMode(RenderMode mode); 50 int32_t SetVolume(float left, float right); 51 int32_t GetVolume(float &left, float &right); 52 int32_t SetMute(bool mute); 53 int32_t GetMute(bool &mute); 54 void SetSync(PlayerSync *sync); 55 int32_t SetParam(const char *key, dataType type, void* value); 56 int32_t GetParam(const char *key, dataType type, void* value); 57 int32_t RegisterCallBack(PlayEventCallback &callback); 58 void GetStatus(AudioSinkStatus &status); 59 void RenderEos(void); 60 int DequeReleaseFrame(PlayerBufferInfo &frame); 61 void GetRenderPosition(int64_t &position); 62 void SetAudioStreamType(int32_t &type); 63 64 private: 65 void ResetRendStartTime(); 66 void SendAudioEndOfStream(); 67 void UpdateAudioPts(int64_t lastPts, int64_t& timestamp, CodecBuffer &renderFrame); 68 int GetRenderFrame(PlayerBufferInfo &renderFrame, const PlayerBufferInfo &frame); 69 void ReleaseQueHeadFrame(void); 70 void ReleaseQueAllFrame(void); 71 void RenderRptEvent(EventCbType event); 72 int32_t WriteToAudioDevice(CodecBuffer &renderFrame); 73 void QueueRenderFrame(const PlayerBufferInfo &frame, bool cacheQueue); 74 75 bool started_; 76 bool paused_; 77 bool eosSended_; 78 uint64_t rendFrameCnt_; 79 uint64_t lastRendFrameCnt_; 80 bool pauseAfterPlay_; 81 SinkAttr attr_; 82 PlayerSync *syncHdl_; 83 RenderMode renderMode_; 84 int64_t rendStartTime_; 85 int64_t lastRendPts_; 86 int64_t lastRendSysTimeMs_; 87 uint32_t renderDelay_; 88 PlayEventCallback callBack_; 89 float leftVolume_; 90 float rightVolume_; 91 int64_t eosPts_; 92 bool receivedEos_; 93 std::mutex mutex_; 94 std::vector<PlayerBufferInfo> frameCacheQue_; 95 std::vector<PlayerBufferInfo> frameReleaseQue_; 96 struct AudioManager *audioManager_; 97 struct AudioAdapter *audioAdapter_; 98 struct AudioRender *audioRender_; 99 AudioPort renderPort_; 100 bool reportedFirstFrame; 101 int32_t audioStreamType_; 102 }; 103 } // namespace Media 104 } // namespace OHOS 105 106 #endif // PLAYER_SINK_H 107