1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "bridge/declarative_frontend/engine/jsi/nativeModule/arkts_native_component3d_bridge.h"
16
17 #include "base/utils/utils.h"
18 #include "bridge/declarative_frontend/jsview/js_sceneview.h"
19 #include "core/components_ng/base/frame_node.h"
20 #include "frameworks/base/geometry/calc_dimension.h"
21 #include "frameworks/base/geometry/dimension.h"
22 #include "frameworks/bridge/declarative_frontend/engine/js_types.h"
23 #include "frameworks/bridge/declarative_frontend/engine/jsi/jsi_value_conversions.h"
24 #include "frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/arkts_utils.h"
25
26 namespace OHOS::Ace::NG {
27 namespace {
28 constexpr int NUM_0 = 0;
29 constexpr int NUM_1 = 1;
30 } // namespace
31
SetShaderInputBuffer(ArkUIRuntimeCallInfo * runtimeCallInfo)32 ArkUINativeModuleValue Component3DBridge::SetShaderInputBuffer(ArkUIRuntimeCallInfo* runtimeCallInfo)
33 {
34 EcmaVM* vm = runtimeCallInfo->GetVM();
35 CHECK_NULL_RETURN(vm, panda::NativePointerRef::New(vm, nullptr));
36 Local<JSValueRef> firstArg = runtimeCallInfo->GetCallArgRef(NUM_0);
37 Local<JSValueRef> secondArg = runtimeCallInfo->GetCallArgRef(NUM_1);
38
39 if (!secondArg->IsArray(vm)) {
40 return panda::JSValueRef::Undefined(vm);
41 }
42 auto nativeNode = nodePtr(firstArg->ToNativePointer(vm)->Value());
43 auto array = Local<panda::ArrayRef>(secondArg);
44 auto length = array->Length(vm);
45
46 std::vector<ArkUI_Float32> bufferArray;
47 for (uint32_t index = 0; index < length; index++) {
48 Local<JSValueRef> value = panda::ArrayRef::GetValueAt(vm, array, index);
49 double param;
50 if (ArkTSUtils::ParseJsDouble(vm, value, param)) {
51 bufferArray.emplace_back(static_cast<ArkUI_Float32>(param));
52 } else {
53 bufferArray.clear();
54 break;
55 }
56 }
57 GetArkUINodeModifiers()->getComponent3DModifier()->setShaderInputBuffer(
58 nativeNode, bufferArray.data(), bufferArray.size());
59 return panda::JSValueRef::Undefined(vm);
60 }
61
ResetShaderInputBuffer(ArkUIRuntimeCallInfo * runtimeCallInfo)62 ArkUINativeModuleValue Component3DBridge::ResetShaderInputBuffer(ArkUIRuntimeCallInfo* runtimeCallInfo)
63 {
64 EcmaVM* vm = runtimeCallInfo->GetVM();
65 CHECK_NULL_RETURN(vm, panda::NativePointerRef::New(vm, nullptr));
66 Local<JSValueRef> firstArg = runtimeCallInfo->GetCallArgRef(NUM_0);
67 auto nativeNode = nodePtr(firstArg->ToNativePointer(vm)->Value());
68 GetArkUINodeModifiers()->getComponent3DModifier()->resetShaderInputBuffer(nativeNode);
69 return panda::JSValueRef::Undefined(vm);
70 }
71 } // namespace OHOS::Ace::NG