1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_RENDER_3D_QUATERNION_H 17 #define OHOS_RENDER_3D_QUATERNION_H 18 19 #include <string> 20 #include "data_type/constants.h" 21 22 namespace OHOS::Render3D { 23 class Quaternion { 24 public: Quaternion()25 Quaternion() {} Quaternion(float x,float y,float z,float w)26 Quaternion(float x, float y, float z, float w) : x_(x), y_(y), z_(z), w_(w) {} GetX()27 float GetX() const 28 { 29 return x_; 30 } GetY()31 float GetY() const 32 { 33 return y_; 34 } GetZ()35 float GetZ() const 36 { 37 return z_; 38 } GetW()39 float GetW() const 40 { 41 return w_; 42 } SetX(float x)43 void SetX(float x) 44 { 45 x_ = x; 46 } SetY(float y)47 void SetY(float y) 48 { 49 y_ = y; 50 } SetZ(float z)51 void SetZ(float z) 52 { 53 z_ = z; 54 } SetW(float w)55 void SetW(float w) 56 { 57 w_ = w; 58 } 59 bool operator==(const Quaternion& other) const 60 { 61 return (x_ == other.x_) && (y_ == other.y_) && (z_ == other.z_) && (w_ == other.w_); 62 } 63 64 private: 65 union { 66 struct { 67 float x_; 68 float y_; 69 float z_; 70 float w_; 71 }; 72 float data_[4] { 0.0f, 0.0f, 0.0f, 0.0f } ; 73 }; 74 }; 75 } // namespace OHOS::Render3D 76 #endif // OHOS_RENDER_3D_QUATERNION_H 77