1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_RENDER_3D_SPHERE_H
17 #define OHOS_RENDER_3D_SPHERE_H
18 
19 #include "geometry.h"
20 
21 namespace OHOS::Render3D {
22 class Sphere : public Geometry {
23 public:
Sphere(std::string name,float radius,float rings,float sectors,Vec3 & position)24     Sphere(std::string name, float radius, float rings, float sectors, Vec3& position)
25         : Geometry(name, position), radius_(radius), rings_(rings), sectors_(sectors) {};
~Sphere()26     virtual ~Sphere() {};
27 
GetType()28     int32_t GetType() const override
29     {
30         return GeometryType::SPHARE;
31     }
32 
GetRadius()33     float GetRadius() const
34     {
35         return radius_;
36     }
37 
GetRings()38     float GetRings() const
39     {
40         return rings_;
41     }
42 
GetSectors()43     float GetSectors() const
44     {
45         return sectors_;
46     }
47 protected:
IsEqual(const Geometry & obj)48     bool IsEqual(const Geometry& obj) const override
49     {
50         const auto& m = reinterpret_cast<const Sphere&>(obj);
51 
52         return GetRadius() == m.GetRadius()
53             && GetRings() == m.GetRings()
54             && GetSectors() == m.GetSectors();
55     }
56 
57 private:
58     float radius_;
59     float rings_;
60     float sectors_;
61 };
62 } // namespace OHOS::Render3D
63 #endif // OHOS_RENDER_3D_SPHERE_H
64