1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_RENDER_3D_CONSTANTS_H 17 #define OHOS_RENDER_3D_CONSTANTS_H 18 19 #include <cstdint> 20 21 namespace OHOS::Render3D { 22 enum class AnimationState : uint8_t { 23 PLAY, 24 PAUSE, 25 STOP, 26 }; 27 28 enum class BackgroundType : uint8_t { 29 CUBE_MAP, 30 TRANSPARENT, 31 }; 32 33 enum class SurfaceType : uint8_t { 34 UNDEFINE, 35 SURFACE_WINDOW, // bufferqueue dss 36 SURFACE_TEXTURE, // bufferqueue texture 37 SURFACE_BUFFER, // no buffer queue 38 }; 39 40 enum class LightType : uint8_t { 41 INVALID = 0, 42 DIRECTIONAL = 1, 43 POINT = 2, 44 SPOT = 3 45 }; 46 } // namespace OHOS::Render3D 47 #endif // OHOS_RENDER3D_CONSTANTS_H 48