1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_RENDER_3D_CONSTANTS_H
17 #define OHOS_RENDER_3D_CONSTANTS_H
18 
19 #include <cstdint>
20 
21 namespace OHOS::Render3D {
22 enum class AnimationState : uint8_t {
23     PLAY,
24     PAUSE,
25     STOP,
26 };
27 
28 enum class BackgroundType : uint8_t {
29     CUBE_MAP,
30     TRANSPARENT,
31 };
32 
33 enum class SurfaceType : uint8_t {
34     UNDEFINE,
35     SURFACE_WINDOW, // bufferqueue dss
36     SURFACE_TEXTURE, // bufferqueue texture
37     SURFACE_BUFFER, // no buffer queue
38 };
39 
40 enum class LightType : uint8_t {
41     INVALID = 0,
42     DIRECTIONAL = 1,
43     POINT = 2,
44     SPOT = 3
45 };
46 } // namespace OHOS::Render3D
47 #endif // OHOS_RENDER3D_CONSTANTS_H
48