1 /* 2 * Copyright (c) 2022-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H 18 19 #include "core/components_ng/pattern/shape/path_paint_property.h" 20 #include "core/components_ng/render/drawing.h" 21 22 namespace OHOS::Ace::NG { 23 24 class PathPainter { 25 public: 26 PathPainter() = default; 27 ~PathPainter() = default; 28 static void DrawPath(RSCanvas& canvas, const PathPaintProperty& shapePaintProperty); 29 static void DrawPath(RSCanvas& canvas, const std::string& commands, const OffsetF& offset); 30 static SizeF GetPathSize(const std::string& commands); 31 }; 32 33 } // namespace OHOS::Ace::NG 34 35 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H