1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H
18 
19 #include "core/components_ng/pattern/shape/path_paint_property.h"
20 #include "core/components_ng/render/drawing.h"
21 
22 namespace OHOS::Ace::NG {
23 
24 class PathPainter {
25 public:
26     PathPainter() = default;
27     ~PathPainter() = default;
28     static void DrawPath(RSCanvas& canvas, const PathPaintProperty& shapePaintProperty);
29     static void DrawPath(RSCanvas& canvas, const std::string& commands, const OffsetF& offset);
30     static SizeF GetPathSize(const std::string& commands);
31 };
32 
33 } // namespace OHOS::Ace::NG
34 
35 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_PATH_PAINTER_H