1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PANEL_SCENE_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PANEL_SCENE_H 18 19 #include "core/components_ng/pattern/window_scene/scene/system_window_scene.h" 20 21 namespace OHOS::Ace::NG { 22 class PanelScene : public SystemWindowScene { 23 DECLARE_ACE_TYPE(PanelScene, SystemWindowScene); 24 25 public: 26 explicit PanelScene(const sptr<Rosen::Session>& session); 27 ~PanelScene() override = default; 28 uint32_t GetWindowPatternType() const override; 29 30 private: 31 void OnAttachToFrameNode() override; 32 33 ACE_DISALLOW_COPY_AND_MOVE(PanelScene); 34 }; 35 } // namespace OHOS::Ace::NG 36 37 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PANEL_SCENE_H 38