1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_RENDER_NODE_RENDER_NODE_PAINT_PROPERTY_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_RENDER_NODE_RENDER_NODE_PAINT_PROPERTY_H
18 
19 #include <cstdint>
20 #include "core/components_ng/render/paint_property.h"
21 #include "core/components_ng/base/frame_node.h"
22 
23 namespace OHOS::Ace::NG {
24 class RenderNodePaintProperty : public PaintProperty {
25     DECLARE_ACE_TYPE(RenderNodePaintProperty, PaintProperty)
26 private:
27     WeakPtr<FrameNode> host_;
28 
29 public:
30     RenderNodePaintProperty() = default;
31     ~RenderNodePaintProperty() override = default;
32 
SetHost(const WeakPtr<FrameNode> & host)33     void SetHost(const WeakPtr<FrameNode>& host)
34     {
35         host_ = host;
36     }
37 
GetHost()38     RefPtr<FrameNode> GetHost() const
39     {
40         return host_.Upgrade();
41     }
42 
43     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(RenderNodeFlag, int32_t, PROPERTY_UPDATE_RENDER);
44 };
45 }
46 
47 #endif
48