1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_RATING_RATING_ELEMENT_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_RATING_RATING_ELEMENT_H
18 
19 #include "core/components/focus_animation/render_focus_animation.h"
20 #include "core/components/rating/render_rating.h"
21 #include "core/pipeline/base/render_element.h"
22 
23 namespace OHOS::Ace {
24 
25 class RatingElement : public RenderElement, public FocusNode {
26     DECLARE_ACE_TYPE(RatingElement, RenderElement, FocusNode);
27 
28 public:
OnFocus()29     void OnFocus() override
30     {
31         const auto& renderRating = AceType::DynamicCast<RenderRating>(renderNode_);
32         if (!renderRating) {
33             return;
34         }
35         renderRating->ChangeStatus(RenderStatus::FOCUS);
36         renderRating->SetFocusEventFlag(true);
37         renderRating->MarkNeedLayout();
38     }
39 
OnBlur()40     void OnBlur() override
41     {
42         const auto& renderRating = AceType::DynamicCast<RenderRating>(renderNode_);
43         if (!renderRating) {
44             return;
45         }
46         renderRating->SetFocusEventFlag(false);
47         renderRating->MarkNeedLayout();
48         auto focusAnimation = renderRating->GetFocusAnimation();
49         if (!focusAnimation) {
50             return;
51         }
52         focusAnimation->CancelFocusAnimation();
53     }
54 
OnKeyEvent(const KeyEvent & keyEvent)55     bool OnKeyEvent(const KeyEvent& keyEvent) override
56     {
57         if (keyEvent.action != KeyAction::DOWN) {
58             return false;
59         }
60         const auto& renderRating = AceType::DynamicCast<RenderRating>(renderNode_);
61         if (!renderRating) {
62             return false;
63         }
64         return renderRating->HandleFocusEvent(keyEvent);
65     }
66 };
67 
68 } // namespace OHOS::Ace
69 
70 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_RATING_RATING_ELEMENT_H
71