1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ALIGN_ALIGN_COMPONENT_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ALIGN_ALIGN_COMPONENT_H 18 19 #include "base/utils/utils.h" 20 #include "core/components/common/properties/alignment.h" 21 #include "core/pipeline/base/component_group.h" 22 23 namespace OHOS::Ace { 24 25 class AlignComponent : public ComponentGroup { 26 DECLARE_ACE_TYPE(AlignComponent, ComponentGroup); 27 28 public: 29 AlignComponent(const std::list<RefPtr<Component>>& children, const Alignment& alignment); 30 ~AlignComponent() override = default; 31 32 RefPtr<RenderNode> CreateRenderNode() override; 33 SetAlignment(const Alignment & alignment)34 void SetAlignment(const Alignment& alignment) 35 { 36 alignment_ = alignment; 37 } 38 GetAlignment()39 const Alignment& GetAlignment() const 40 { 41 return alignment_; 42 } 43 44 private: 45 Alignment alignment_ = Alignment::CENTER; 46 }; 47 48 } // namespace OHOS::Ace 49 50 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_ALIGN_ALIGN_COMPONENT_H 51