Searched defs:worldMatrixId (Results 1 – 2 of 2) sorted by relevance
157 const auto worldMatrixId = worldMatrixComponentManager.GetComponentId(entity); in UpdateRecursiveAABB() local308 const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(cameraEntity); in ScreenToWorld() local329 const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(cameraEntity); in WorldToScreen() local384 if (const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(id); in RayCast() local440 if (const auto worldMatrixId = worldMatrixComponentManager->GetComponentId(id); in RayCast() local
216 if (const auto worldMatrixId = worldMatrixManager.GetComponentId(jointEntity); in UpdateJointTransformations() local235 if (const auto worldMatrixId = worldMatrixManager_.GetComponentId(skinComponent.skinRoot); in UpdateSkin() local