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Searched defs:windowPattern (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_pattern.cpp65 …explicit LifecycleListener(const WeakPtr<WindowPattern>& windowPattern) : windowPattern_(windowPat… in LifecycleListener()
70 auto windowPattern = windowPattern_.Upgrade(); in OnActivation() local
77 auto windowPattern = windowPattern_.Upgrade(); in OnConnect() local
84 auto windowPattern = windowPattern_.Upgrade(); in OnForeground() local
91 auto windowPattern = windowPattern_.Upgrade(); in OnBackground() local
98 auto windowPattern = windowPattern_.Upgrade(); in OnDisconnect() local
105 auto windowPattern = windowPattern_.Upgrade(); in OnLayoutFinished() local
112 auto windowPattern = windowPattern_.Upgrade(); in OnDrawingCompleted() local
119 auto windowPattern = windowPattern_.Upgrade(); in OnRemoveBlank() local
126 auto windowPattern = windowPattern_.Upgrade(); in OnAppRemoveStartingWindow() local
H A Dwindow_scene_layout_manager.cpp247 auto windowPattern = node->GetPattern<PanelScene>(); in IsRecentContainerState() local
268 auto windowPattern = node->GetPattern<PanelScene>(); in NoNeedSyncScenePanelGlobalPosition() local
359 uint32_t WindowSceneLayoutManager::GetWindowIdInner(const RefPtr<T>& windowPattern) in GetWindowIdInner()
387 auto windowPattern = node->GetPattern<SystemWindowScene>(); in GetWindowId() local
404 std::string WindowSceneLayoutManager::GetWindowNameInner(const RefPtr<T>& windowPattern) in GetWindowNameInner()