Searched defs:windowPattern (Results 1 – 2 of 2) sorted by relevance
65 …explicit LifecycleListener(const WeakPtr<WindowPattern>& windowPattern) : windowPattern_(windowPat… in LifecycleListener()70 auto windowPattern = windowPattern_.Upgrade(); in OnActivation() local77 auto windowPattern = windowPattern_.Upgrade(); in OnConnect() local84 auto windowPattern = windowPattern_.Upgrade(); in OnForeground() local91 auto windowPattern = windowPattern_.Upgrade(); in OnBackground() local98 auto windowPattern = windowPattern_.Upgrade(); in OnDisconnect() local105 auto windowPattern = windowPattern_.Upgrade(); in OnLayoutFinished() local112 auto windowPattern = windowPattern_.Upgrade(); in OnDrawingCompleted() local119 auto windowPattern = windowPattern_.Upgrade(); in OnRemoveBlank() local126 auto windowPattern = windowPattern_.Upgrade(); in OnAppRemoveStartingWindow() local
247 auto windowPattern = node->GetPattern<PanelScene>(); in IsRecentContainerState() local268 auto windowPattern = node->GetPattern<PanelScene>(); in NoNeedSyncScenePanelGlobalPosition() local359 uint32_t WindowSceneLayoutManager::GetWindowIdInner(const RefPtr<T>& windowPattern) in GetWindowIdInner()387 auto windowPattern = node->GetPattern<SystemWindowScene>(); in GetWindowId() local404 std::string WindowSceneLayoutManager::GetWindowNameInner(const RefPtr<T>& windowPattern) in GetWindowNameInner()