Home
last modified time | relevance | path

Searched defs:renderSlot (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H A Delement.cpp101 void Element::ChangeChildRenderSlot(const RefPtr<Element>& child, int32_t renderSlot, bool effectDe… in ChangeChildRenderSlot()
189 …st RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) in DoUpdateChildWithNewComponent()
200 …st RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) in UpdateChildWithSlot()
266 void Element::Mount(const RefPtr<Element>& parent, int32_t slot, int32_t renderSlot) in Mount()
377 … Element::InflateComponent(const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) in InflateComponent()
H A Dcomponent_group_element.cpp82 int32_t renderSlot = 0; in UpdateChildrenForDeclarative() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader.h32 BASE_NS::string renderSlot; member
H A Dshader_data_loader.h62 BASE_NS::string renderSlot; in RENDER_BEGIN_NAMESPACE() member
H A Dshader_loader.cpp332 const string_view renderSlot = shaderVariant.renderSlot; in CreateComputeShader() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h137 BASE_NS::string_view renderSlot; in RENDER_BEGIN_NAMESPACE() member
164 BASE_NS::string renderSlot; in RENDER_BEGIN_NAMESPACE() member
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_part_upd/foreach/
H A Dforeach_element.cpp146 int renderSlot = GetRenderSlot(); in LocalizedUpdate() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp565 const string renderSlot = parserUtil.GetStringValue(jsonVal, "renderSlot"); in ParseRenderNodeInputs() local
H A Drender_node_default_depth_render_slot.cpp597 const string renderSlot = parserUtil.GetStringValue(jsonVal, "renderSlot"); in ParseRenderNodeInputs() local
H A Drender_node_default_material_render_slot.cpp928 const string renderSlot = parserUtil.GetStringValue(jsonVal, "renderSlot"); in ParseRenderNodeInputs() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp641 const string_view renderSlot, MaterialComponent::Shader& shader) const in GetDefaultMaterialShaderData() argument
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp141 …leComponentManager& renderHandleMgr, const IShaderManager& shaderMgr, const string_view renderSlot, in FillShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp357 uint32_t ShaderManager::CreateRenderSlotId(const string_view renderSlot) in CreateRenderSlotId()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2283 IRenderHandleComponentManager& renderHandleMgr, const string_view renderSlot, in FillShaderData()