Searched defs:readHandle (Results 1 – 4 of 4) sorted by relevance
46 TaskHandle readHandle; member
884 if (auto readHandle = nameComponentManager.Read(entity)) { in GetEntityId() local973 if (auto readHandle = nodeComponentManager_->Read(mesh.components[1])) { in FindMesh() local977 if (auto readHandle = nameComponentManager_->Read(mesh.components[2])) { in FindMesh() local1027 if (auto readHandle = nodeComponentManager_->Read(material.components[1])) { in FindMaterial() local1039 if (auto readHandle = uriComponentManager_->Read(material.components[3])) { in FindMaterial() local1903 if (auto readHandle = materialComponentManager_->Read(materialEntity)) { in GetShader() local1943 if (auto readHandle = materialComponentManager_->Read(materialEntity)) { in GetGraphicsState() local2003 if (auto readHandle = materialComponentManager_->Read(materialEntity)) { in SetGraphicsState() local2035 if (auto readHandle = materialComponentManager_->Read(materialEntity)) { in GetGraphicsState() local2095 if (auto readHandle = materialComponentManager_->Read(materialEntity)) { in SetShader() local[all …]
58 MultiVerStorageExecutor *readHandle = multiKvDB_->GetHandle(false, errCode, true); in GetVacuumAbleCommits() local
268 AttReadReq readHandle; member