1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.filterpacks.imageproc; 18 19 import android.filterfw.core.Filter; 20 import android.filterfw.core.FilterContext; 21 import android.filterfw.core.Frame; 22 import android.filterfw.core.FrameFormat; 23 import android.filterfw.core.GenerateFieldPort; 24 import android.filterfw.core.MutableFrameFormat; 25 import android.filterfw.core.ShaderProgram; 26 import android.filterfw.format.ImageFormat; 27 import android.filterfw.geometry.Point; 28 import android.filterfw.geometry.Quad; 29 30 /** 31 * The FixedRotationFilter rotates the input image clockwise, it only accepts 32 * 4 rotation angles: 0, 90, 180, 270 33 * @hide 34 */ 35 public class FixedRotationFilter extends Filter { 36 37 @GenerateFieldPort(name = "rotation", hasDefault = true) 38 private int mRotation = 0; 39 40 private ShaderProgram mProgram = null; 41 FixedRotationFilter(String name)42 public FixedRotationFilter(String name) { 43 super(name); 44 } 45 46 @Override setupPorts()47 public void setupPorts() { 48 addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA, 49 FrameFormat.TARGET_GPU)); 50 addOutputBasedOnInput("image", "image"); 51 } 52 53 @Override getOutputFormat(String portName, FrameFormat inputFormat)54 public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) { 55 return inputFormat; 56 } 57 58 @Override process(FilterContext context)59 public void process(FilterContext context) { 60 Frame input = pullInput("image"); 61 if (mRotation == 0) { 62 pushOutput("image", input); 63 return; 64 } 65 FrameFormat inputFormat = input.getFormat(); 66 67 // Create program if not created already 68 if (mProgram == null) { 69 mProgram = ShaderProgram.createIdentity(context); 70 } 71 MutableFrameFormat outputFormat = inputFormat.mutableCopy(); 72 int width = inputFormat.getWidth(); 73 int height = inputFormat.getHeight(); 74 Point p1 = new Point(0.0f, 0.0f); 75 Point p2 = new Point(1.0f, 0.0f); 76 Point p3 = new Point(0.0f, 1.0f); 77 Point p4 = new Point(1.0f, 1.0f); 78 Quad sourceRegion; 79 switch (((int)Math.round(mRotation / 90f)) % 4) { 80 case 1: 81 sourceRegion = new Quad(p3,p1,p4,p2); 82 outputFormat.setDimensions(height, width); 83 break; 84 case 2: 85 sourceRegion = new Quad(p4,p3,p2,p1); 86 break; 87 case 3: 88 sourceRegion = new Quad(p2,p4,p1,p3); 89 outputFormat.setDimensions(height, width); 90 break; 91 case 0: 92 default: 93 sourceRegion = new Quad(p1,p2,p3,p4); 94 break; 95 } 96 // Create output frame 97 Frame output = context.getFrameManager().newFrame(outputFormat); 98 99 // Set the source region 100 mProgram.setSourceRegion(sourceRegion); 101 102 // Process 103 mProgram.process(input, output); 104 105 // Push output 106 pushOutput("image", output); 107 108 // Release pushed frame 109 output.release(); 110 } 111 } 112